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device: overlay: set config_useDevInputEventForAudioJack to true

This is needed for headphone detect.

Signed-off-by: hmz007 <hmz007@gmail.com>
master
hmz007 2 years ago
parent 9a429d3259
commit 66d56f11c7

@ -259,7 +259,7 @@
<!-- When true use the linux /dev/input/event subsystem to detect the switch changes
on the headphone/microphone jack. When false use the older uevent framework. -->
<bool name="config_useDevInputEventForAudioJack">false</bool>
<bool name="config_useDevInputEventForAudioJack">true</bool>
<!-- Whether safe headphone volume is enabled or not (country specific). -->
<bool name="config_safe_media_volume_enabled">true</bool>

@ -259,7 +259,7 @@
<!-- When true use the linux /dev/input/event subsystem to detect the switch changes
on the headphone/microphone jack. When false use the older uevent framework. -->
<bool name="config_useDevInputEventForAudioJack">false</bool>
<bool name="config_useDevInputEventForAudioJack">true</bool>
<!-- Flag indicating whether all audio streams should be mapped to
one single stream. If true, all audio streams are mapped to

@ -259,7 +259,7 @@
<!-- When true use the linux /dev/input/event subsystem to detect the switch changes
on the headphone/microphone jack. When false use the older uevent framework. -->
<bool name="config_useDevInputEventForAudioJack">false</bool>
<bool name="config_useDevInputEventForAudioJack">true</bool>
<!-- Whether safe headphone volume is enabled or not (country specific). -->
<bool name="config_safe_media_volume_enabled">true</bool>

@ -259,7 +259,7 @@
<!-- When true use the linux /dev/input/event subsystem to detect the switch changes
on the headphone/microphone jack. When false use the older uevent framework. -->
<bool name="config_useDevInputEventForAudioJack">false</bool>
<bool name="config_useDevInputEventForAudioJack">true</bool>
<!-- Flag indicating whether all audio streams should be mapped to
one single stream. If true, all audio streams are mapped to

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