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41 lines
1.3 KiB
41 lines
1.3 KiB
/*
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* Copyright 2019 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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#define P2P_BASE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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#include <memory>
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#include <string>
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#include "p2p/base/ice_controller_interface.h"
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#include "p2p/base/ice_transport_internal.h"
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namespace cricket {
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// struct with arguments to IceControllerFactoryInterface::Create
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struct IceControllerFactoryArgs {
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std::function<IceTransportState()> ice_transport_state_func;
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std::function<IceRole()> ice_role_func;
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std::function<bool(const Connection*)> is_connection_pruned_func;
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const IceFieldTrials* ice_field_trials;
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std::string ice_controller_field_trials;
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};
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class IceControllerFactoryInterface {
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public:
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virtual ~IceControllerFactoryInterface() = default;
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virtual std::unique_ptr<IceControllerInterface> Create(
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const IceControllerFactoryArgs& args) = 0;
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};
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} // namespace cricket
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#endif // P2P_BASE_ICE_CONTROLLER_FACTORY_INTERFACE_H_
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