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136 lines
4.7 KiB
136 lines
4.7 KiB
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <android/hardware/bluetooth/audio/2.1/types.h>
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#include <hardware/audio.h>
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#include <condition_variable>
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#include <mutex>
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#include <unordered_map>
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enum class BluetoothStreamState : uint8_t;
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namespace android {
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namespace bluetooth {
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namespace audio {
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using SessionType_2_1 =
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::android::hardware::bluetooth::audio::V2_1::SessionType;
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// Proxy for Bluetooth Audio HW Module to communicate with Bluetooth Audio
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// Session Control. All methods are not thread safe, so users must acquire a
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// lock. Note: currently, in stream_apis.cc, if GetState() is only used for
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// verbose logging, it is not locked, so the state may not be synchronized.
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class BluetoothAudioPort {
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public:
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BluetoothAudioPort();
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virtual ~BluetoothAudioPort() = default;
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// Fetch output control / data path of BluetoothAudioPort and setup
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// callbacks into BluetoothAudioProvider. If SetUp() returns false, the audio
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// HAL must delete this BluetoothAudioPort and return EINVAL to caller
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bool SetUp(audio_devices_t devices);
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// Unregister this BluetoothAudioPort from BluetoothAudioSessionControl.
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// Audio HAL must delete this BluetoothAudioPort after calling this.
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void TearDown();
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// When the Audio framework / HAL tries to query audio config about format,
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// channel mask and sample rate, it uses this function to fetch from the
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// Bluetooth stack
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virtual bool LoadAudioConfig(audio_config_t* audio_cfg) const = 0;
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// WAR to support Mono mode / 16 bits per sample
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void ForcePcmStereoToMono(bool force) {
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is_stereo_to_mono_ = force;
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}
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// When the Audio framework / HAL wants to change the stream state, it invokes
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// these 3 functions to control the Bluetooth stack (Audio Control Path).
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// Note: Both Start() and Suspend() will return ture when there are no errors.
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// Called by Audio framework / HAL to start the stream
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bool Start();
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// Called by Audio framework / HAL to suspend the stream
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bool Suspend();
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// Called by Audio framework / HAL to stop the stream
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void Stop();
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// Called by the Audio framework / HAL to fetch informaiton about audio frames
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// presented to an external sink, or frames presented fror an internal sink
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bool GetPresentationPosition(uint64_t* delay_ns, uint64_t* bytes,
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timespec* timestamp) const;
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// Called by the Audio framework / HAL when the metadata of the stream's
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// source has been changed.
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void UpdateMetadata(const source_metadata* source_metadata) const;
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// Return the current BluetoothStreamState
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BluetoothStreamState GetState() const;
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// Set the current BluetoothStreamState
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void SetState(BluetoothStreamState state);
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bool IsA2dp() const {
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return session_type_ == SessionType_2_1::A2DP_SOFTWARE_ENCODING_DATAPATH ||
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session_type_ == SessionType_2_1::A2DP_HARDWARE_OFFLOAD_DATAPATH;
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}
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protected:
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uint16_t cookie_;
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BluetoothStreamState state_;
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SessionType_2_1 session_type_;
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// WR to support Mono: True if fetching Stereo and mixing into Mono
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bool is_stereo_to_mono_ = false;
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bool in_use() const;
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private:
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mutable std::mutex cv_mutex_;
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std::condition_variable internal_cv_;
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// Check and initialize session type for |devices| If failed, this
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// BluetoothAudioPort is not initialized and must be deleted.
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bool init_session_type(audio_devices_t device);
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bool CondwaitState(BluetoothStreamState state);
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void ControlResultHandler(
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const ::android::hardware::bluetooth::audio::V2_0::Status& status);
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void SessionChangedHandler();
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};
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class BluetoothAudioPortOut : public BluetoothAudioPort {
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public:
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~BluetoothAudioPortOut() = default;
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// The audio data path to the Bluetooth stack (Software encoding)
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size_t WriteData(const void* buffer, size_t bytes) const;
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bool LoadAudioConfig(audio_config_t* audio_cfg) const;
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};
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class BluetoothAudioPortIn : public BluetoothAudioPort {
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public:
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~BluetoothAudioPortIn() = default;
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// The audio data path from the Bluetooth stack (Software decoded)
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size_t ReadData(void* buffer, size_t bytes) const;
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bool LoadAudioConfig(audio_config_t* audio_cfg) const;
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};
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} // namespace audio
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} // namespace bluetooth
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} // namespace android
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