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148 lines
4.4 KiB
148 lines
4.4 KiB
if(NOT CMAKE_BUILD_TYPE)
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message("default to Release build for GCC builds")
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set(CMAKE_BUILD_TYPE Release CACHE STRING
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"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel."
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FORCE)
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endif()
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if(CMAKE_BUILD_TARGET STREQUAL android_ndk)
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message("set ndk toolchain")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error -DLOG_TAG=librga")
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add_compile_options(-DLINUX)
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add_compile_options(-DANDROID_VNDK)
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endif()
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if(CMAKE_BUILD_TARGET STREQUAL buildroot)
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message("set ${BUILD_TOOlCHAINS_PATH} toolchain")
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set(CMAKE_TOOLCHAIN_FILE
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${CMAKE_SOURCE_DIR}/${BUILD_TOOlCHAINS_PATH})
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include(${CMAKE_SOURCE_DIR}/${BUILD_TOOlCHAINS_PATH})
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add_compile_options(-DLINUX)
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set(CMAKE_CXX_FLAGS "-std=c++11 -O2 -pthread")
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endif()
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if(CMAKE_BUILD_TARGET STREQUAL cmake_linux)
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message("RGA build with cmake")
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add_compile_options(-DLINUX)
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# TO support pass external CMAKE_CXX_FLAGS
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set(CMAKE_CXX_FLAGS_EXT "-std=c++11 -O2 -pthread -fdata-sections -ffunction-sections -fno-exceptions -fno-rtti")
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if (NOT DEFINED CMAKE_C_COMPILER)
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message(FATAL_ERROR "RGA: CMAKE_C_COMPILER not define")
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endif()
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if (NOT DEFINED CMAKE_CXX_COMPILER)
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message(FATAL_ERROR "RGA: CMAKE_CXX_COMPILER not define")
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endif()
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endif()
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cmake_minimum_required(VERSION 2.8)
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#project name
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project(rga)
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if (BUILD_WITH_LIBDRM STREQUAL true)
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message("RGA build with libdrm")
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add_compile_options(-DLIBDRM=1)
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include_directories(
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${LIBDRM_FILE_INCLUDE}/
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${LIBDRM_FILE_INCLUDE}/libdrm
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)
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endif()
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set(IM2D_SRCS
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core/RockchipRga.cpp
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core/GrallocOps.cpp
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core/NormalRga.cpp
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core/NormalRgaApi.cpp
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core/RgaUtils.cpp
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core/RgaApi.cpp
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core/rga_sync.cpp
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im2d_api/im2d_common.cpp
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im2d_api/im2d.cpp)
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set(IM2D_INCLUDE
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./
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./include
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external/libdrm
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external/libdrm/include/drm
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hardware/libhardware/include/hardware
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hardware/libhardware/modules/gralloc
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system/core/liblog/includeNDROID_NDK_REVISION_REGEX
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system/core/libion/kernel-headers)
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set(IM2D_PUBLIC_HEADER
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im2d_api/im2d_version.h
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im2d_api/im2d_type.h
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im2d_api/im2d_hardware.h
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im2d_api/im2d.h
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im2d_api/im2d.hpp
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include/drmrga.h
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include/rga.h
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include/RgaApi.h
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include/RockchipRga.h
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include/RgaUtils.h
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include/RgaSingleton.h
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include/RgaMutex.h
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include/GrallocOps.h
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)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_EXT} -DUN_NEED_GL")
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if(CMAKE_BUILD_TARGET STREQUAL android_ndk)
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string(REPLACE "-DANDROID" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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endif()
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#build object
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set(OBJECT_NAME ${PROJECT_NAME}-object)
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add_library(${OBJECT_NAME} OBJECT ${IM2D_SRCS})
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target_include_directories(${OBJECT_NAME} PUBLIC ${IM2D_INCLUDE})
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# Some older compilers need to explicitly set this property
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# After setting this property, it can be used to generate a shared library
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set_target_properties(${OBJECT_NAME} PROPERTIES POSITION_INDEPENDENT_CODE 1)
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# build shared lib
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set(SHARED_LIB_NAME ${PROJECT_NAME})
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add_library(${SHARED_LIB_NAME} SHARED $<TARGET_OBJECTS:${OBJECT_NAME}>)
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target_include_directories(${SHARED_LIB_NAME} PUBLIC ${IM2D_INCLUDE})
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set_target_properties(${SHARED_LIB_NAME} PROPERTIES PUBLIC_HEADER "${IM2D_PUBLIC_HEADER}")
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# build static lib
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set(STATIC_LIB_NAME ${PROJECT_NAME}-static)
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add_library(${STATIC_LIB_NAME} STATIC $<TARGET_OBJECTS:${OBJECT_NAME}>)
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target_include_directories(${STATIC_LIB_NAME} PUBLIC ${IM2D_INCLUDE})
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set_target_properties(${STATIC_LIB_NAME} PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
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if ((BUILD_WITH_LIBDRM STREQUAL true) AND (EXISTS ${LIBDRM_FILE_LIB}/libdrm.so))
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target_link_libraries(${SHARED_LIB_NAME} ${LIBDRM_FILE_LIB}/libdrm.so)
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target_link_libraries(${STATIC_LIB_NAME} ${LIBDRM_FILE_LIB}/libdrm.so)
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elseif (BUILD_WITH_LIBDRM STREQUAL true)
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target_link_libraries(${SHARED_LIB_NAME} drm)
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target_link_libraries(${STATIC_LIB_NAME} drm)
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endif()
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# If cmake version is 3.5.1, FIXIT
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if (NOT DEFINED CMAKE_INSTALL_LIBDIR)
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set(CMAKE_INSTALL_LIBDIR lib)
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endif()
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if (NOT DEFINED CMAKE_INSTALL_INCLUDEDIR)
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set(CMAKE_INSTALL_INCLUDEDIR include)
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endif()
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install(TARGETS ${SHARED_LIB_NAME}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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install(TARGETS ${STATIC_LIB_NAME}
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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# build im2d api demo
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add_subdirectory(samples/im2d_api_demo)
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