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/*
* Copyright 2019 The libgav1 Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIBGAV1_SRC_RESIDUAL_BUFFER_POOL_H_
#define LIBGAV1_SRC_RESIDUAL_BUFFER_POOL_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <mutex> // NOLINT (unapproved c++11 header)
#include <new>
#include "src/utils/common.h"
#include "src/utils/compiler_attributes.h"
#include "src/utils/constants.h"
#include "src/utils/memory.h"
#include "src/utils/queue.h"
#include "src/utils/types.h"
namespace libgav1 {
// This class is used for parsing and decoding a superblock. Members of this
// class are populated in the "parse" step and consumed in the "decode" step.
class ResidualBuffer : public Allocable {
public:
static std::unique_ptr<ResidualBuffer> Create(size_t buffer_size,
int queue_size) {
std::unique_ptr<ResidualBuffer> buffer(new (std::nothrow) ResidualBuffer);
if (buffer != nullptr) {
buffer->buffer_ = MakeAlignedUniquePtr<uint8_t>(32, buffer_size);
if (buffer->buffer_ == nullptr ||
!buffer->transform_parameters_.Init(queue_size) ||
!buffer->partition_tree_order_.Init(queue_size)) {
buffer = nullptr;
}
}
return buffer;
}
// Move only.
ResidualBuffer(ResidualBuffer&& other) = default;
ResidualBuffer& operator=(ResidualBuffer&& other) = default;
// Buffer used to store the residual values.
uint8_t* buffer() { return buffer_.get(); }
// Queue used to store the transform parameters.
Queue<TransformParameters>* transform_parameters() {
return &transform_parameters_;
}
// Queue used to store the block ordering in the partition tree of the
// superblocks.
Queue<PartitionTreeNode>* partition_tree_order() {
return &partition_tree_order_;
}
private:
friend class ResidualBufferStack;
ResidualBuffer() = default;
AlignedUniquePtr<uint8_t> buffer_;
Queue<TransformParameters> transform_parameters_;
Queue<PartitionTreeNode> partition_tree_order_;
// Used by ResidualBufferStack to form a chain of ResidualBuffers.
ResidualBuffer* next_ = nullptr;
};
// A LIFO stack of ResidualBuffers. Owns the buffers in the stack.
class ResidualBufferStack {
public:
ResidualBufferStack() = default;
// Not copyable or movable
ResidualBufferStack(const ResidualBufferStack&) = delete;
ResidualBufferStack& operator=(const ResidualBufferStack&) = delete;
~ResidualBufferStack();
// Pushes |buffer| to the top of the stack.
void Push(std::unique_ptr<ResidualBuffer> buffer);
// If the stack is non-empty, returns the buffer at the top of the stack and
// removes it from the stack. If the stack is empty, returns nullptr.
std::unique_ptr<ResidualBuffer> Pop();
// Swaps the contents of this stack and |other|.
void Swap(ResidualBufferStack* other);
// Returns the number of buffers in the stack.
size_t Size() const { return num_buffers_; }
private:
// A singly-linked list of ResidualBuffers, chained together using the next_
// field of ResidualBuffer.
ResidualBuffer* top_ = nullptr;
size_t num_buffers_ = 0;
};
// Utility class used to manage the residual buffers (and the transform
// parameters) used for multi-threaded decoding. This class uses a stack to
// store the buffers for better cache locality. Since buffers used more recently
// are more likely to be in the cache. All functions in this class are
// thread-safe.
class ResidualBufferPool : public Allocable {
public:
ResidualBufferPool(bool use_128x128_superblock, int subsampling_x,
int subsampling_y, size_t residual_size);
// Recomputes |buffer_size_| and invalidates the existing buffers if
// necessary.
void Reset(bool use_128x128_superblock, int subsampling_x, int subsampling_y,
size_t residual_size);
// Gets a residual buffer. The buffer is guaranteed to be large enough to
// store the residual values for one superblock whose parameters are the same
// as the constructor or the last call to Reset(). If there are free buffers
// in the stack, it returns one from the stack, otherwise a new buffer is
// allocated.
std::unique_ptr<ResidualBuffer> Get();
// Returns the |buffer| back to the pool (by appending it to the stack).
// Subsequent calls to Get() may re-use this buffer.
void Release(std::unique_ptr<ResidualBuffer> buffer);
// Used only in the tests. Returns the number of buffers in the stack.
size_t Size() const;
private:
mutable std::mutex mutex_;
ResidualBufferStack buffers_ LIBGAV1_GUARDED_BY(mutex_);
size_t buffer_size_;
int queue_size_;
};
} // namespace libgav1
#endif // LIBGAV1_SRC_RESIDUAL_BUFFER_POOL_H_