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rk35xx-android14/external/angle/doc/ES1Status.md
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hmz007 36ed224bac Rockchip Anroid14_SDK 20240628-rkr5 (2556df1a)
Signed-off-by: hmz007 <hmz007@gmail.com>
Change-Id: Ib87fdbe7a0be7dc961af3500fe9ea4589a127f9f
2024-10-29 18:12:02 +08:00

1.2 KiB

ES1 Status

ES1 is implemented entirely in the front-end using features from GLES3.0. Therefore, every backend with GLES3 support (i.e. everything other than D3D9) supports GLES1 as well.

ANGLE passes GLES1's MustPass, however there are known missing features.

Features Status Backends
Logic Op Implemented through extensions 1 Vulkan, GL
Palette compressed textures Emulated with uncompressed format Vulkan
Smooth lines Unimplemented None
Two-sided lighting Unimplemented None
Matrix palette Unimplemented (optional) None

Notes [1]

  • Logic op is implemented through the ANGLE_logic_op or EXT_framebuffer_fetch extensions.
  • Currently, these are supported on the Vulkan and GL backends only.