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rk35xx-android14/external/angle/doc/MANGLE.md
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hmz007 36ed224bac Rockchip Anroid14_SDK 20240628-rkr5 (2556df1a)
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2024-10-29 18:12:02 +08:00

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# M(ulti-platform)ANGLE effort
Starting in early 2014, the ANGLE team has begun work on refactoring the code
with the goal of supporting translation to desktop OpenGL. In 2016, work on
supporting Vulkan as a back-end started. The new purpose of ANGLE is to
provide a consistent OpenGL ES and EGL context on as many platforms as possible.
The design doc is available [here]
(https://docs.google.com/document/d/17mxRfzXuEWyvGM3t2KqVY4svvfRj_GzysOEpmnDpqeo/edit?usp=sharing).