Files
rk35xx-android14/external/llvm/test/CodeGen/X86/stackmap-shadow-optimization.ll
T
hmz007 36ed224bac Rockchip Anroid14_SDK 20240628-rkr5 (2556df1a)
Signed-off-by: hmz007 <hmz007@gmail.com>
Change-Id: Ib87fdbe7a0be7dc961af3500fe9ea4589a127f9f
2024-10-29 18:12:02 +08:00

29 lines
1.0 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 | FileCheck %s
; Check that the X86 stackmap shadow optimization is only outputting a 3-byte
; nop here. 8-bytes are requested, but 5 are covered by the code for the call to
; bar. However, the frame teardown and the return do not count towards the
; stackmap shadow as the call return counts as a branch target so must flush
; the shadow.
; Note that in order for a thread to not return in to the patched space
; the call must be at the end of the shadow, so the required nop must be
; before the call, not after.
define void @shadow_optimization_test() {
entry:
; CHECK-LABEL: shadow_optimization_test:
; CHECK: callq _bar
; CHECK: nop
; CHECK: callq _bar
; CHECK-NOT: nop
; CHECK: callq _bar
; CHECK-NOT: nop
call void @bar()
tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 0, i32 8)
call void @bar()
call void @bar()
ret void
}
declare void @llvm.experimental.stackmap(i64, i32, ...)
declare void @bar()