Files
rk35xx-android14/external/cronet/base/allocator/partition_allocator/random.h
T
hmz007 36ed224bac Rockchip Anroid14_SDK 20240628-rkr5 (2556df1a)
Signed-off-by: hmz007 <hmz007@gmail.com>
Change-Id: Ib87fdbe7a0be7dc961af3500fe9ea4589a127f9f
2024-10-29 18:12:02 +08:00

32 lines
1.1 KiB
C++

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_
#include <stdint.h>
#include "base/allocator/partition_allocator/partition_alloc_base/component_export.h"
namespace partition_alloc {
namespace internal {
// Returns a random value. The generator's internal state is initialized with
// `base::RandUint64` which is very unpredictable, but which is expensive due to
// the need to call into the kernel. Therefore this generator uses a fast,
// entirely user-space function after initialization.
PA_COMPONENT_EXPORT(PARTITION_ALLOC) uint32_t RandomValue();
} // namespace internal
// Sets the seed for the random number generator to a known value, to cause the
// RNG to generate a predictable sequence of outputs. May be called multiple
// times.
PA_COMPONENT_EXPORT(PARTITION_ALLOC) void SetMmapSeedForTesting(uint64_t seed);
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_